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Конструктор QB Story Robots 200040 CLONE X-cyclone


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Конструктор QB Story Robots 200040 CLONE X-cyclone

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I think for league an exquisite blade/fleshripper is a great choice in order to a bit more crit, but overall a Vaal axe is still great.

Maybe an assmark on hit ring etc. although we don't have much trouble clearing maps as it is power aren't a huge deal for maps.

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With IRL being insanely busy atm, I do not have time to play league, adapt the build for both, adjust the thread, and so on.
NOTE2: This is not an inflated PoB, these are very real numbers with no magic sources or anything like that.
I have also disabled Slayer's 22% More culling on the jewel since the damage is so high already.
If you wanted to go for full on MEME-level DPS and hit around 100M shaper dmg then swapping out Brutality for Close Combat and using those 3 mentioned flasks are the way to do it.
NOTE3: To prevent further confusion, I have the BUFFS to my Luminious Curio Jewel.
I see so many messages asking why the tree has 4 extra points etc.
I will try to change this on the RT version of the build as well in the future.
Here in the next few days, I plan on trying out non-leg acuities to see if this would be a viable choice for league.
NOTE5: We no longer leech mana at all, so therefore we do not need Enlighten, and must have -mana cost on both rings.
This allows us to drop Enlighten and put in Vaal Haste.
Plan on updating more later.
I wanted to release both league and standard versions at the same time, but it's just not going to happen.
Maybe an assmark on hit ring etc.
I'm doing the standard version right now, same weapon the Morbid Hunger Vaal Axe, and it's pretty monstrous so far.
I'm actually dialing the damage back ссылка на страницу bit to keep some parts of the build true to itself, and on the tankier side getting the life pool up a bit more etc.
At one time with all the bells and whistles and no tom-foolery I got it up past 100M shaper dmg.
Since I've reached these insane numbers, I've also decided to no longer count slayer 20% culling strike as a MORE damage modifier on the BUFFS jewel, so that will be removed from the crit PoB.
I think it's fine for 5-10M and below builds and especially league builds, but once you start dealing even being able to reach the 50-100M territory I think it's kind of unnecessary to even calculate it.
Once we reach these numbers Bane of Legends is obviously optional because of how much damage the hits do, however don't discount it 20% cull on bosses is still amazing even if you are killing them from full life in less than 1sec See image on front page.
Having covered all this, I'm still doing some final tweaks to the PoB to find a nice middle ground for both standard and league play.
I prefer to put them out at the same time, as most league players will see the standard stuff and just roll their eyes.
Post here so everyone can read it!
People have been playing this build for a long time for a reason!
This is not a "Path of Building-Warrior" type build.
PoB doesn't calculate the damage correctly on some parts of this build.
I have tried to augment certain things to illustrate actual damage being dealt, although it is imperfect.
A GG, Tanky, 2H RT Pure Physical Cyclone build that can do all content while not using any elemental damage at all.
We нажмите для деталей use either Axes or Swords.
Trees for both listed in thread.
We scale physical damage, life, and layers of damage mitigation wherever we can in order to deal plenty of damage, while also being able to tank a good amount of damage.
Get on with it already!
I'm about to fall asleep, play PUBG, or beat it to some weird internet stuff.
It's effectively a 1,174+ pdps weapon with +2 range.
Second, would be a Disfavour or a Starforge.
I'm an axe man myself, so I will always be biased and pick a disfavour.
However, a high-damage Starforge is also a really good option.
You take your pick!
Trees for both are linked in this thread.
Unfortunately, +2 range suffix bench craft is legacy and only available in standard.
Devoto's is just a great all around helm.
Giving us a healthy amount of move and attack speed, it makes Cyclone so smooth.
Kaom's with 2 nice double corrupts is my go-to.
Legacy Kaom's is obviously the best for pure life pool for 2H RT builds, but is extremely costly now.
Non-Leg is great and definitely a great league choice.
Fire dmg roll doesn't matter.
We put our leap slam in our gloves in order to achieve the fastest 2H Leap Slam in the entire game.
If you do not leap slam a lot or prefer offensive measures, a +2 range spiked glove is also a great choice.
An abyss jewel placed in tombfist with the blind mod is really nice as well.
Great against bosses like Minotaur etc.
You want to be overcapped on your resistances to compensate for elemental weakness and even Elemental Equilibrium if possible.
The Retch + Slayer is OP.
We never stop leeching, so we never stop dealing жмите />Retch damage is considered "Reflected Damage" so our brutality gem does not effect it.
Considering we get flask effect duration as well, life, some phys dmg, and even a bit of move speed - this belt is great for us.
We even gain a healthy amount of damage, functionality, and smoothness from this belt.
If you prefer a Rare belt instead to be more tanky, I recommend a like my Glyph Snare Rustic Sash, Loath Tether Stygian Vise.
Belt of the deceiver is another good budget option.
Steel Rings with life, flat phys, int, resistances, attack speed, or melee damage is what you want.
We have to get Int from somewhere, and getting 100+int on 2 rings is the best place for this.
Can just spam it infinitely.
If you area using a Fortify Axe, then a -9 Mana cost ring will Bring Cyclone down to 1!
Daresso's Salute has always been the best Amulet for Cyclone.
There are only so many ways to scale weapon range.
With GGG nerfing increased AoE in this game, Melee Weapon range is by far the best way to scale our Cyclone's Area.
A corrupt Attack speed one is good as well.
Level 13: Level 33: Level 45: Level 62: Level 64: Level 66: Level 68: Kitava's Feast is also a great option Кинетический пластилин Лепа Zephyr розовый 0,3 кг (Дой-пак) you get a disfavour, but suffers single target damage due to the built in melee splash.
Great for mapping though.
It's a great budget option while saving up for Disfavour, but also let's you bypass the - to total mana cost on the rings, which as of now are pretty damn expensive if you want a decent one with other stats you are looking for.
I highly recommend Devoto's for endgame.
An unlinked belly is fine, but if you can't afford that any good chest with high life roll can get you by Ignore gems in rare chest, that's on my hardcore guy.
You Ноутбук R540UB-DM988T (Intel i3 7020U Mhz/15.6/1920х1080/4096Mb/500Gb HDD/NVIDIA GeFo craft 12ias or another res to fill it in for you until you can get your insanity gloves.
Insanity gloves are a Https://xn--80afh5adm3cyc.xn--p1ai/asus/sumki-ferre-collezioni-ffd1t7-047.html for endgame though since they help immensely with clear speed and dodging things like shaper's slam.
Vuln-on-hit gloves are a great for leveling or before you can maintain running blasphemy.
You can also use vuln-on-hit gloves and use cwdt-immortal call-increased duration.
Haemophilia it's also a good option but I insanity greatly.
Base doesn't really matter.
Two-Toned are BiS for us since there's not really a good enchant that would be active at all times for us.
Carnage heart also really good.
A sulphur flask of warding is a great option for us.
And of course, being immune to curses is GG for us 2H'ers.
I like using 2 quicksilvers for mapping.
While mapping, we usually have onslaught, so we don't really need a silver flask.
Rumi's is also a good defensive option to add another small layer of defense if you don't want to use 2 Quicksilvers and don't like you need Kiara's.
Writhing Jar is also a good flask if you choose to go Vaal Pact or run Uber Lab a lot.
I love panicked divine life flasks.
Based on when you use them, you can use them as both instant recovery or gradual recovery.
I choose divine because divine recovers more life instantly than Eternal.
Once you get used to recognizing when you're on low life, these can be a life-saver.
This is very handy against bosses like Minotaur.
Be sure NOT to pick the Iron Reflexes keystone if you choose to use this method.
Life% on all jewels, followed my Attack speed, Physical damage, Area Damage, and Melee Damage.
Jagged fossil for phys rolls, essence 30%ias spam, chaos spam, or the cheapest method: alt spam.
For these examples, I'm using perfectly divined rolls with 28% haku craft so you guys know what is possible.
For the first example, I'm using 27% Attack speed Celebration because it is the most realistic.
You should then have a 2-mod rare axe.
One mod being your hybrid fortify, other mod being most likely a shitty mod.
With crafting your own weapon, you gotta buy the right base, and then hope RNG is on your side.
Then, you're still multi-modding it and 6ling it.
With an Atziri Axe, you know exactly what you're getting when you buy it.
It's a clear goal.
You are getting upwards a 650pdps weapon with +2 range and 25% bleed.
Not to mention you could corrupt it with fortify also, effectively making it a 819pdps weapon with +2 range and 25% bleed.
Also the X-Y per hit damage on a well rolled Disfavour is extremely impressive.
Same thing goes with the starforge.
Starforge has probably the most godlike outcome being corrupted with lvl 10 https://xn--80afh5adm3cyc.xn--p1ai/asus/clf-kozhniy-antiseptik.html />Upwards of 923pdps, 100 life, AoE, and the ability to shock.
A great deal also has to do with market prices of both.
Did you find a cheap i80+ elder base?
Do you have a gang of alts, regals, scours, and a friend that can craft whatever you want on there?
Then go for it!
Level 100 PoB Fortify Axe, 10.
Helm: Ancestral Warchief Impale Support Blood and Sand Dread OR War Banner AW Totem boosting our damage and helping our Impale stacks.
Blood and Sand blood stance providing more dmg.
Dread OR War Banner boosting our damage as well.
Here is how the Banners stack up and what you should pick, depending страница your playstyle: IMO it seems Dread banner is the best one to use while mapping if you choose to продолжить чтение really place it.
However, War Banner is still best for single target at endgame because of the adrenaline you gain for 2.
After making the adjustments to the PoB in it's current state with the aforementioned values we've discussed, it seems the best PURE DAMAGE results are as follows: 1.
War banner planted, no adrenaline is 9.
War Banner not planted is 8.
So it's pretty clear, if you don't plan on setting a banner at all - choose Dread Banner.
If you plan on setting the banner and taking advantage of 2.
Again, these are just for damage values - defensive values use your own judgement if you want to take advantage of defensive banner traits.
Tons of fun to bounce around maps erasing mobs!
So buttery smooth it makes picking up loot feel almost a chore in comparison!
I've thrown together some quick info to help those of us following this build: bugs affecting us, how I leveled, and then general tips.
Current state of bugs that affect this build: - Infused channeling does appear bugged atm, use Melee Phys for now.
GGG is likely looking into this.
I'd prefer an immediate leap interrupting cyclone at keypress, but we'll see what GGG rolls out.
NB: I am running LS as left click, so that might be contributory.
Takes a long time and lots of clicking.
GGG knows about this.
Here's how I leveled, worked great!
I used boring old Dual Strike, and it was fine.
I transitioned immediately and had no issues leveling.
You can use your Cyclone 4L in your chest while leveling, so use your strongest weapon however it rolls.
Worth spending an alc here or there in trade to keep your weapon relevant.
Ideally you're looking for high attack speed too 1.
As for skill tree, I followed AhFack's leveling trees -- worked great.
I held off on Vaal Pact until ~60s though, until I had the relevant Ascendancies and my nice 2c axe to really make it shine!
General random tips: - Delve is great for popping incubators: so many mobs!
Be in a safe spot when your item drops though!
If you left-click bind your Leap Slam, obviously you can't use "cast while standing still" otherwise you could never move except with Leap Slamso I have found shift-clicking my Leap Slam in rapid succession to be the best for finding Legion targets quickly to then cyclone out of existence.
Set up a very item filter use filterbladeand chain maps, racing from start to finish in each one.
Don't backtrack, don't sidetrack, Лак Pittsburgh Paints DEFT DFT26 полиуритановый dwell on slow mobs.
Don't use the minimap unless you're on a maze-y map.
Prefer big open areas to winding corridors.
Alc at least every map.
You'll make enough currency to sustain easy, and this build just shines as an angry pinball, bouncing around a map as quickly as possible, in a beeline for the boss.
Make sure you do find the Monolith in each map though!
Something I didn't understand early on is that our extremely high rate of leech is our primary defense: Vaal Pact + Slayer ascendancies for leech + passive tree leech nodes + item leech rolls + very high life from passives, items, jewels is how we stay alive.
Armor is our secondary defense and obviously maxed resistancesso certainly bump that all you can, but once we have all the leech passives and some good leech rolls on items jewelry mostlyit's all about pushing that life cap!
Following your build and gearing advice was easy and the + the 3.
Hope this is helpful!
It's going to be very important to do Uber lab as soon as you feel comfortable in order to get that 20% Cull.
Until you complete Uber Lab, you could still achieve culling strike by putting culling strike support gem in your leap slam.
Leaping on bosses once they get to low life is pretty handy used to do that with my champion.
You want to maintain a good balance of damage and survivability.
That depends greatly on how much life you gear has and how much flat phys your gear has as well.
The 4 extra points on the tree is for a jewel I'm using to correct what PoB doesn't calculate, of course I'm not sure if it's all right or if I'm missing something.
Just trying больше информации best thing possible.
Jewel has these contents: IF THERE IS A BEFORE THE VALUES, IT IS USED TO NEGATE THE VALUES - ONLY THE LINES WITHOUT AND DON'T SHOW RED ARE COUNTED IN POB " Buffs and stuff Viridian Jewel Implicits: 0 Negating points leading to jewel -10 strength -16% armour Pride doesn't get calculated right 21% More Damage Impale with War Рация Motorola CLK446 78% more damage with hits with Dread Banner 104% more damage with hits with Dread Banner placed at 50 Stages 110% more damage with hits Crimson Dance 700% More damage with bleeding Slayer Cull 22% More damage Slayer Bane 20% increased attack speed 20% increased movement speed 3.
There are all sorts of DoT's in this game that will boost our leech Моноблок 23.8 ASUS Vivo AiO V241FA we stop taking the DoT damage.
Since we have Fortify and other HIT damage mitigation, it's nice to have a bit of DoT mitigation also.
I know I don't!
If you can, could you put a leveling guide because leveling a strong build without a direct path can be annoying?
There are 9 trees up in the "Trees + Ascendancy + Bandit Choice etc.
Read the "budget build recommendations" part where it shows you what to use while leveling In addition to the move speed and haste aura suggestions you've already gotten which are both good, roll a Quicksilver with added movespeed.
As far as uniques, you're in luck.
There are very cheap options to twink out the leveling experience on this build.
Throw Reaper's Pursuit in there at 33 too.
It's also 1c or less and can actually fairly easily carry through to Terminus Est Pick up The Blood Reaper for your next level, then grab Terminus Est for when you hit 51 it's a sword, that's fine, just wait on axe nodes on the tree.
That'll carry you very nicely until the budget endgame options in this guide.
Also, grab a pair of Shavronne's Pace boots.
They'll give 35% move speed most of the time and the int is a nice bonus.
All of those uniques should cost you less than 1c each and will vastly smooth out your leveling experience.
Also a general tip if you're new to cyclone, click in short distances.
The animation lock of long cyclone's can suck, it feels much smoother and more maneuverable if you're going short distances.
I'm playing this at endgame, and not using it.
However, use your best judgement.
If you'd like to use Vaal Pact, just regret away the 3 leech nodes shown in the picture and pick VP.
Do what feels best for you and your playstyle.
No more Witchfire Brew flask.
Opinion of Belt of the deveiver in 3.
Edit: Also wondering about the order of Quality gems for cyclone.
For your 5L qualitying gems i'd go in this order: Cyclone you should quality first aoe brutality, maim 2nd 10% phys melee phys 10% melee then chance to bleed 10% bleed Loves the build, been playing it in Harbinger League past few days and it is just absolutely amazing.
But quick question on flasks, would Atziri's Promise Flask be beneficial at all?
Punishment is really just the icing on the cake for damage.
This way you can just swap jewel out if you want to use it, and you'll be able to.
Best of all, it's cheap!
If you place the jewel by Golem's Blood on the tree, it will give you 96 int.
Hey need a bit of help here to look ath my gear whats best next upgrade insanity glovesretched belt ,devoto helm ,?
Could you please explain it to me, im new to this game and i dont realy understand how those curses works.
Do they work if they are casted as auras or i should switch one of them for blood rage?
Thanks for answering Just drop punishment.
Use enfeeble in vuln's place if you want more tankiness Thanks for the guide, it looks great!
I have one question I was hoping someone could answer.
Do we still need to use the maim gem once we get vuln set up?
I think that's new, though I am not sure.
Supported Attacks have 30% chance to Maim on Hit Enemies Maimed by Supported Skills 10-14 % increased Physical Damage Supported Skills deal 15-30 % more Physical Damage Cursed enemies take 30-39 % increased Physical Damage Cursed Enemies have 20% chance to Bleed when Hit by Attacks Cursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by Attacks Cursed enemies take 30% increased Physical Damage from Damage over time + 0-10 to radius So essentially, we're getting 50% chance to maim on hit, which just reduced the enemy's movement speed by 30%, then our support gem and curse are doing the rest of the legwork.
Thx for getting back to me Ahfack, but now my follow-up question is on how does the "200% of Life Leech applies to Enemies as Chaos Damage" from The Retch, Rustic Sash benefit the build?
Retch damage is treated as reflected damage, so our brutality gem doesn't negate the chaos damage it deals.
Retch damage cannot be scaled in any way other than what we leech.
Because we're slayer, we never stop leeching, therefore, we never stop dealing damage to our enemy.
No we don't run bm.
Could use doedri ring.
This build was designed to do all content like bosses etc.
Bleed helps on bosses a lot, especially when you have to do things like leap away from shaper slam.
While you're leaping away you're still doing damage to him.
Watch this gif: When I leap away, shaper is not close Пуховик add 20% cull range, but while I'm leaping away the bleed is still putting in work.
By the time I get back to him, he's in cull range.
Can someone explain to me cause i might be stupid, so can we use blood rage gem?
I thought since it degens our health that means damage on full life and Daresso don't work?
Also would appreciate tips on what to change in my character, since i suck at the game haven't tried nor shaper nor guardians yet.
Oh and Happy Holidays everyone!
I've looked through a lot of pages and havent found a answer yet.
It works since 2.
Will add to FAQ Stay Tuned!
Post here so everyone can read!
If you prefer raw life, you could finish out the "Scion Life Wheel" area instead by Path of Warrior.
Definitely Soul of Arakaali.
I would advise against using blood rage until we get a bit more comfortable with how everything acts together in 3.
I'm also thinking it's in our best interest to take the 3 remaining leech nodes we have on the tree.
These will help substantially.
Verified A good dual leech glove will benefit us now more than ever.
I would prioritize them over a hybrid life roll.
We need to bring as much leech to the table as we can.
I still think Daresso is the best for this build once you're established, but Carnage heart will always be extremely useful in 3.
RIP Ruthless lol oh well We have a number of options: For tanky with a bit of damage boost: Fortify For the most burst damage: Damage on Full Life - I think this is still a fine option considering Ruthless operated every 3 "Sequence" of hits, which was about 9 hits for us.
So before we were every 9th hit was strong af.
Now every hit when we're at full life will be strong af.
It's technically 13% more damage than Ruthless was also.
For most consistent damage when you don't care about Range: Con Effect Can use AoE как сообщается здесь maps Consistent damage boost however not as good as the other options : Attacks What do I prefer?
I think I prefer the colours to stay the same RRRRRG.
Using Fortify or Damage on Full life - very versatile and opens a lot of options.
If you end up putting Fortify in, obviously you can take out fortify of your 4l Leap in your gloves, and put in blood magic for infinite leap, 20%q Culling for extra speed boost, or something else if you'd like.
VAAL PACT IS OPTIONAL.
I'm playing this at endgame, and not using it.
However, use your best judgement.
If you'd like to use Vaal Pact, just regret away the 3 leech nodes shown in the picture and pick VP.
Do what feels best for you and your playstyle.
No more Witchfire Brew flask.
We can either use another defensive flask of your choosing or a Sulphur Flask.
Mapping like a champ, didn't do any Shaped Vault yet because I did not sextant-block my atlas yet, but Shaped Shores are a breeze, leveled 92 to 93 in a couple of hours.
My gear is awful : 1c jewels, 5c rares, but I have all uniques - got those VERY early in the league day 3 i think because they were so much cheaper back then, and patched the rest of the gear.
Next up is getting to 95 cos' 95 is the new 100.
Thanks for this wonderful build, I managed my first shaper kill with it and my first deathless on the second try.
Here is my gear at the moment: Hey : I really love this build, i manage to kill Shaper today even tho im missing some off the good stuff.
Still not bad for a 48 year old woman :D Well, been playing this build for the last week or so and I'm glad I picked it.
It's the first melee build I've done all league, and the most fun I've had.
Also, it's the first build I've ever done all 4 Guardians and Shaper on!
I'm pretty chuffed, it was way easier than I expected, and I'd wager a lot of that is the build itself putting in work.
Ty Ahfack, you did good work.
My gear: I didn't like running a Doedre's ring so I swapped out Punishment for Haste, and I dropped my links on the На этой странице setup in favor of running CWDT + IC, as I was really not enjoying Porcupine packs.
It helped out a lot though Sick guide man finally got shaper https://xn--80afh5adm3cyc.xn--p1ai/asus/figurka-hgl.html with this one!!!
Been wanting a build all league to do endgame.
Hella glad i picked this one This is what im rollin with at lvl 91: Deathless shaper done :- Lvl 89, 5.
Wasnt very hard at all.
Here you go :- Incase ppl think "fuck thats expensive gear, ill never get that", its true.
The retch is not at all needed for shaper.
Not deathless unfortunately but that was purely because of my mechanics.
I have never even attempted him before this build.
I started leveling that build 2 days ago to make an uber lab farmer which is faster than my current one without loosing to much safety.
Currently with all flasks up i get to 180% MS which is more than enouth for me.
The build plays super smooth and very fast.
For leveling to 75-83 i just spamed normal Atziri and got to 250-300 mil exp per hour solo with 80k tooltip dps without flasks.
My gear isn't that great I only invested like 40 ex and took the rest from my stash.
For that little investment and still room to improove i got myself now a pretty save uber farmer which is also pretty fast.
Exactly what i wanted!
Also i'm a WW Barb lover ;D Thx Ahfack for once again a great build!
Also a deathless Chayula with a couple decent breach ring swaps for chaos res!
Thx again for the build ahfack!!!
Just tried Chimera once but rolled some crazy damage rolls and insta died at the last add pack.
Looking forward taking this build to Shaper!
Hello again, made some more progress with the build!
All guardians corrupted and Shaper down.
Next goal Uber aziri and chayula!
Once again i cant help but rly thank you for the build its super smooth, went from lvl 86 to 90 in 5-6 hours and decided it was time for shaper.
A perfect build this late on a season Моноблок ASUS V241FFK-WA060T 90PT02A1-M02770 you wanna sink some currency in to a build.
The build is engaging and fun to play, it maps fast and depending on curse for me only one bosses dies from fast to super fast.
Normally play with основываясь на этих данных and might switch when i get higher leech rate.
Soon done with the build, new boots 30% movement speed is next prio, and then i will try get some chaos resistant going.
Super hyped for my new rings!
I have been trying different different cyclone builds for a long time посмотреть больше this build is the most satisfying opinion Раковина 60 см GID-ceramic NYJ-851-80 join so far.
Corrupted Guardians and Shaper down!
Well my first try ended with no portals, but it is done This was my first time ever trying Shaper and the guardiens.
Havent played since the introduction of the atlas.
Had an lvl 85 duelist Bor and Soultaker lying around But wanted to try a Cycloner since ever.
Well, i played COC-cyclone before i left 2nd try vs Guardiens and Shaper went much smoother, but still not deathless.
Biggest Problem i see with cyclone is that u can't cancel the animation.
Big QoL improvement would be if GGG would make cyclone a channeled skill.
If I Die very rare with this build it's because i fucked up the cyclone and couldnt leap away.
Thank you very much Ah Fack!
So today i tried Shaper for the first time ever with this Build and killed him, unfortunitly died a couple of times until the last Portal mainly because i aint know the next attack's of him.
And im Glad playing this Build because Mapping is Hella fun while spinning and laying on your chair aswell as Bossing because of the 20% Cull + Insane Life leech.
Trying to improve my Gear and as soon as i get some better stuff i'll try Uber atzululu.
I played your build in the Mayhem Season and just wanted to say "thank you".
Had a really fun experience and it was so perfect for the overwhelming numbers of mobs!
PM support if you encounter any bugs or need help!
This guy only does great things, so with no doubt this guide is another creation of greatness.

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